Terms of Service / End-User License Agreement (EULA)

Roaring Trades
Version 1.1.0 | Effective Date: February 10, 2026

1. Acceptance of Terms

By downloading, installing, or using Roaring Trades ("the Game"), you agree to these Terms of Service. If you do not agree, do not use the Game.

1.1 Capacity to Contract

By accepting these Terms you represent that: you are at least 21 years of age; you have the legal capacity to enter into contracts; you are not located in, ordinarily resident in, or a national of a sanctioned jurisdiction; and you are not on any government sanctions list.

1.2 Licence Grant

Subject to your continuous compliance with these Terms, MidMightBit Games (Australia) grants you a limited, personal, non-exclusive, non-transferable, non-sublicensable, revocable licence to install and use one copy of Roaring Trades on a device that you own or lawfully control, solely for your own personal, non-commercial purposes. This licence transfers no ownership to you and may be terminated as described in these Terms.

1.3 Licence Restrictions

Except as expressly permitted by these Terms or by applicable law that cannot be waived, you may not: copy, redistribute, sublicense, sell, rent, lease, or lend the App or any portion of it; modify, adapt, translate, or create derivative works of it; reverse-engineer, decompile, disassemble, or attempt to derive its source code; remove, alter, or obscure any proprietary notices, branding, or trademarks; use it to develop a competing product or service; circumvent, disable, or interfere with its geographic or sanctions-compliance controls; or use it in any way that violates applicable laws or these Terms.

1.4 Ownership and Reservation of Rights

The App is licensed, not sold. MidMightBit Games (Australia) and its licensors retain all right, title, and interest in and to the App, including all copyrights, trademarks, trade secrets, and other intellectual property rights. All rights not expressly granted to you in these Terms are reserved.

1.5 Open-Source Components

The App includes open-source software provided under its own licence terms. Those terms govern that software to the extent they conflict with this Section 1.

2. Game Description

Roaring Trades is a fictional trading simulation game set in 1920s Prohibition-era Chicago. The Game is purely for entertainment purposes. All goods, characters, locations, and events depicted are fictional.

3. Eligibility

You must be at least 21 years of age to use the Game. By using the Game, you represent and warrant that you meet this age requirement. The Game contains themes related to historical alcohol trade and is not intended for children or minors.

4. Geographic Restrictions

The Game is not available in certain countries and territories because of international sanctions, trade restrictions, and publisher compliance decisions.

The definitive list is published at Sanctions & Restricted Regions, and it is generated from the same list the Game itself enforces. It is kept in one place deliberately: a list repeated in two documents drifts, and a Terms document that names a country the Game does not actually restrict — or omits one it does — is worse than no list at all.

The Game performs an on-device region check. When it determines that a device is in a restricted country, it displays a notice and closes instead of opening. The check uses the SIM country, then the mobile network country, then — only if neither is available — the device time zone. It requests no location permission, uses no GPS, sends no location anywhere, and does not use your device language as a signal. If it cannot determine a country at all, the Game opens.

This check is a compliance measure, not a security control: it can be wrong, and it can be circumvented. It does not replace your own obligation. By using the Game, you represent that you are not located in, or a resident of, any restricted jurisdiction, and that you are not on any sanctions list.

5. In-Game Trading Is Fictional; One Optional Real Purchase

All in-game currency, goods, prices, and trades are fictional and have no real-world value. The term "trading" in the Game refers exclusively to in-game fictional activity and does not constitute real financial trading, gambling, or any form of financial instrument. Nothing you accumulate in the Game can be sold, withdrawn, exchanged, or redeemed for anything of value.

The Game does contain one optional real-money purchase: the Syndicate Pass, a one-time unlock that opens The Long Game (additional boroughs and goods, higher speakeasy tiers, and progress that carries between runs). It is paid on the Solana blockchain in SOL or SKR from your own wallet, and it is entirely optional — the complete thirty-day game, the ranked leaderboard, and every achievement remain available without it.

The Syndicate Pass is a licence to use additional Game features. It is not an investment, a security, a token sale, or an asset, it accrues no yield, and it carries no expectation of profit or resale value.

Payments are final. Blockchain transfers cannot be reversed by us. Because the entitlement is recovered by reading your payment from the blockchain, it survives reinstalling the Game or moving to a new device, provided you use the same wallet.

6. No Gambling

The Game does not constitute gambling. There is no real-money stake on any in-game outcome, no real-money prize, and no real-world value attached to any in-game item or result. The Syndicate Pass is a fixed-price purchase of additional Game content, not a wager: its price does not vary with play, and nothing in the Game can pay out. The Game is a single-player entertainment experience only.

7. Wallet Connection

The Game uses Solana Mobile Wallet Adapter to connect your existing Solana wallet. Connecting is used to identify you on the leaderboard and to check for a Seeker Genesis Token. The Game:

If you buy the Syndicate Pass, the Game prepares a single transfer of the stated amount to our treasury address and hands it to your wallet. Your wallet shows you the transaction, and you approve and submit it — the Game cannot sign or send anything on your behalf, and it never has access to your keys. Simply connecting your wallet, playing, or viewing the leaderboard signs nothing and transfers nothing.

Wallet Risk Disclosure: Connecting your wallet involves sharing your public wallet address with the Game. While public keys cannot be used to access your funds, they are pseudonymous identifiers that may be linked to your blockchain activity. Your public address is stored locally on your device. It is sent to a Solana RPC provider when the Game checks for a Seeker Genesis Token, and when it restores a previously purchased Syndicate Pass — see the Privacy Policy.

8. Historical Fiction Disclaimer

The Game is set in a historical period (1920s Prohibition era) and depicts fictional activities for entertainment purposes only. The Game does not promote, encourage, or glorify any illegal activities, including but not limited to smuggling, bootlegging, or any form of criminal behavior. All content is presented in a historical fiction context.

9. Intellectual Property

Roaring Trades is the intellectual property of MidMightBit Games. All game mechanics, content, and design are original works. The Game is not affiliated with or endorsed by any other game or entity.

10. Privacy

Your privacy is important to us. Please review our Privacy Policy for details on data collection and use. In summary: your scores, trades and settings are stored on your device. The Game sends an anonymous usage count — one event name, carrying no score, no wallet address and no identifier of any kind — to an endpoint we run ourselves; you can switch it off at Settings > Privacy > Anonymous analytics. Your wallet's public address is sent to a Solana RPC provider in three cases, all described in the Privacy Policy: the Seeker Genesis Token check, and — only if you choose them — buying or restoring the Syndicate Pass, and putting a cleared target on the blockchain. We use no advertising services and no third-party analytics or tracking SDK.

11. Consumer Rights

Nothing in these Terms excludes, restricts, or modifies any consumer rights under the Australian Consumer Law (Schedule 2 of the Competition and Consumer Act 2010), the UK Consumer Rights Act 2015, the EU Consumer Rights Directive, or any other applicable consumer protection legislation that cannot be excluded by agreement.

12. Disclaimer of Warranties

TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE GAME IS PROVIDED "AS IS" WITHOUT WARRANTIES OF ANY KIND. MIDMIGHTBIT GAMES MAKES NO WARRANTIES, EXPRESS OR IMPLIED, REGARDING THE GAME'S FITNESS FOR A PARTICULAR PURPOSE, ACCURACY, OR RELIABILITY.

13. Limitation of Liability

TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL MIDMIGHTBIT GAMES BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, OR CONSEQUENTIAL DAMAGES ARISING FROM YOUR USE OF THE GAME.

14. Governing Law

These Terms are governed by the laws of Australia. Any disputes shall be resolved in the courts of Australia, subject to any mandatory consumer protection provisions in your local jurisdiction that cannot be waived.

15. Changes to Terms

We may update these Terms from time to time. Continued use of the Game after changes constitutes acceptance of the updated Terms.

16. Content Advisory

This Game contains themes related to alcohol production and trade in a historical fiction context. It is rated for ages 21 and above. Please drink responsibly and obey all laws in your jurisdiction.

17. Contact

For questions about these Terms, contact: midmightbit@proton.me